Anno 1800 (Wallace - 2020)

In Anno 1800 you have to fulfill the wishes of your own population. While the inhabitants are initially satisfied with bread and clothing, they soon demand valuable luxury goods. You must plan production chains sensibly and keep an eye on the specialization of your population. Who can create the most prosperous island?

Game Type:
City Building

Brass (Wallace - 2007)

In Brass players are industrialists in the north of England during the heyday of the industrial revolution. Each player starts off using canals for transportation, and needs to build an economic engine that surpasses the others by the time railways are established and the foreign markets have been saturated with English cotton.

Game Type:
Hand Management / Network Building

Pipeline (Courtney - 2019)

Start a company in the oil business, focusing on building an efficient pipeline network in your refinery, hiring experts that provide benefits over your competitors, and managing the logistics of purchasing and selling your refined oil in the various markets. You will need strong economic skills and carefully crafted interweaving networks of pipelines to ensure your victory!

Game Type:
Market Simulation/ Network Building

18CZ (Orgler - 2017)

18CZ is a game of the 18XX family that is set in the Czech Republic. Players seek to make the most money by buying and selling stock certificates of up to fifteen railroad companies, and are responsible for track laying, the placement of railheads (which are necessary for train runs), route selection and train acquisition. Also the best 18XX game for two players.

Game Type:
Stock Manipulation/ Network Building

Fields of Arle (Rosenberg - 2014)

In the small East Frisian village of Arle on the cusp of the 18th century, your family must take care of numerous tasks: drain the moors, plow the farmland, and breed the animals. Improving your craftsmanship in the village, constructing the appropriate buildings and exporting the region's exquisite tea will be invaluable.

Game Type:
Worker Placement / Resource Management

Food Chain Magnate (Doumen - 2015)

"Lemonade? They want lemonade? What is the world coming to? I want commercials for burgers on all channels, every 15 minutes. We are the Home of the Original Burger, not a hippie health haven. And place a billboard next to that new house on the corner. I want them craving beer every second they sit in their posh new garden."

Game Type:
Economic Simulation / Hand Management

A Feast For Odin (Rosenberg - 2016)

In A Feast for Odin you are reliving the cultural achievements, mercantile expeditions, and pillages of Vikings. You will explore and raid new territories, and collect goods to achieve a financially secure position in society. In the end, the player whose possessions bear the greatest value will be declared the winner.

Game Type:
Resource Collection / Grid Coverage

Le Havre (Rosenberg - 2008)

You manage a harbour, building ships and constructing buildings. On each turn, players must decide whether to take goods of one type or to carry out a building action. New goods of each kind are added regularly, such as wood, clay and iron; building resources that can be transformed into more profitable goods for trade.

Game Type:
Resource Conversion / Worker Placement